, including all inherited members.
| addBatchInstance(void) | Ogre::InstancedGeometry | |
| addEntity(Entity *ent, const Vector3 &position, const Quaternion &orientation=Quaternion::IDENTITY, const Vector3 &scale=Vector3::UNIT_SCALE) | Ogre::InstancedGeometry | [virtual] |
| addSceneNode(const SceneNode *node) | Ogre::InstancedGeometry | [virtual] |
| AllocatedObject() | Ogre::AllocatedObject< Alloc > | [explicit] |
| BatchInstanceIterator typedef | Ogre::InstancedGeometry | |
| BatchInstanceMap typedef | Ogre::InstancedGeometry | |
| build(void) | Ogre::InstancedGeometry | [virtual] |
| buildIndexRemap(T *pBuffer, size_t numIndexes, IndexRemap &remap) | Ogre::InstancedGeometry | [protected] |
| calculateBounds(VertexData *vertexData, const Vector3 &position, const Quaternion &orientation, const Vector3 &scale) | Ogre::InstancedGeometry | [protected, virtual] |
| destroy(void) | Ogre::InstancedGeometry | [virtual] |
| determineGeometry(SubMesh *sm) | Ogre::InstancedGeometry | [protected] |
| dump(const String &filename) const | Ogre::InstancedGeometry | [virtual] |
| getBaseAnimationState(void) | Ogre::InstancedGeometry | |
| getBaseSkeleton(void) | Ogre::InstancedGeometry | |
| getBaseSkeletonInstance(void) | Ogre::InstancedGeometry | |
| getBatchInstance(const AxisAlignedBox &bounds, bool autoCreate) | Ogre::InstancedGeometry | [protected, virtual] |
| getBatchInstance(const Vector3 &point, bool autoCreate) | Ogre::InstancedGeometry | [protected, virtual] |
| getBatchInstance(ushort x, ushort y, ushort z, bool autoCreate) | Ogre::InstancedGeometry | [protected, virtual] |
| getBatchInstance(uint32 index) | Ogre::InstancedGeometry | [protected, virtual] |
| getBatchInstanceBounds(ushort x, ushort y, ushort z) | Ogre::InstancedGeometry | [protected, virtual] |
| getBatchInstanceCentre(ushort x, ushort y, ushort z) | Ogre::InstancedGeometry | [protected, virtual] |
| getBatchInstanceDimensions(void) const | Ogre::InstancedGeometry | [virtual] |
| getBatchInstanceIndexes(const Vector3 &point, ushort &x, ushort &y, ushort &z) | Ogre::InstancedGeometry | [protected, virtual] |
| getBatchInstanceIterator(void) | Ogre::InstancedGeometry | |
| getCastShadows(void) | Ogre::InstancedGeometry | [virtual] |
| getInstancedGeometryInstance(void) | Ogre::InstancedGeometry | [protected, virtual] |
| getName(void) const | Ogre::InstancedGeometry | |
| getObjectCount(void) | Ogre::InstancedGeometry | |
| getOrigin(void) const | Ogre::InstancedGeometry | [virtual] |
| getProvideWorldInverses(void) const | Ogre::InstancedGeometry | [virtual] |
| getRenderingDistance(void) const | Ogre::InstancedGeometry | [virtual] |
| getRenderOperationVector() | Ogre::InstancedGeometry | |
| getRenderQueueGroup(void) const | Ogre::InstancedGeometry | [virtual] |
| getSquaredRenderingDistance(void) const | Ogre::InstancedGeometry | [virtual] |
| getVolumeIntersection(const AxisAlignedBox &box, ushort x, ushort y, ushort z) | Ogre::InstancedGeometry | [protected, virtual] |
| IndexRemap typedef | Ogre::InstancedGeometry | [protected] |
| InstancedGeometry(SceneManager *owner, const String &name) | Ogre::InstancedGeometry | |
| isVisible(void) const | Ogre::InstancedGeometry | [virtual] |
| mAnimationState | Ogre::InstancedGeometry | [protected] |
| mBaseSkeleton | Ogre::InstancedGeometry | [protected] |
| mBatchInstanceDimensions | Ogre::InstancedGeometry | [protected] |
| mBatchInstanceMap | Ogre::InstancedGeometry | [protected] |
| mBuilt | Ogre::InstancedGeometry | [protected] |
| mCastShadows | Ogre::InstancedGeometry | [protected] |
| mHalfBatchInstanceDimensions | Ogre::InstancedGeometry | [protected] |
| mInstancedGeometryInstance | Ogre::InstancedGeometry | [protected] |
| mName | Ogre::InstancedGeometry | [protected] |
| mObjectCount | Ogre::InstancedGeometry | [protected] |
| mOptimisedSubMeshGeometryList | Ogre::InstancedGeometry | [protected] |
| mOrigin | Ogre::InstancedGeometry | [protected] |
| mOwner | Ogre::InstancedGeometry | [protected] |
| mProvideWorldInverses | Ogre::InstancedGeometry | [protected] |
| mQueuedSubMeshes | Ogre::InstancedGeometry | [protected] |
| mRenderOps | Ogre::InstancedGeometry | [protected] |
| mRenderQueueID | Ogre::InstancedGeometry | [protected] |
| mRenderQueueIDSet | Ogre::InstancedGeometry | [protected] |
| mSkeletonInstance | Ogre::InstancedGeometry | [protected] |
| mSquaredUpperDistance | Ogre::InstancedGeometry | [protected] |
| mSubMeshGeometryLookup | Ogre::InstancedGeometry | [protected] |
| mUpperDistance | Ogre::InstancedGeometry | [protected] |
| mVisible | Ogre::InstancedGeometry | [protected] |
| operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | |
| operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | |
| operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
| operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | |
| operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
| operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
| operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | |
| operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | |
| operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
| operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | |
| OptimisedSubMeshGeometryList typedef | Ogre::InstancedGeometry | |
| packIndex(ushort x, ushort y, ushort z) | Ogre::InstancedGeometry | [protected, virtual] |
| QueuedGeometryList typedef | Ogre::InstancedGeometry | |
| QueuedSubMeshList typedef | Ogre::InstancedGeometry | |
| QueuedSubMeshOriginList typedef | Ogre::InstancedGeometry | |
| remapIndexes(T *src, T *dst, const IndexRemap &remap, size_t numIndexes) | Ogre::InstancedGeometry | [protected] |
| RenderOperationVector typedef | Ogre::InstancedGeometry | |
| reset(void) | Ogre::InstancedGeometry | [virtual] |
| setBatchInstanceDimensions(const Vector3 &size) | Ogre::InstancedGeometry | [virtual] |
| setCastShadows(bool castShadows) | Ogre::InstancedGeometry | [virtual] |
| setOrigin(const Vector3 &origin) | Ogre::InstancedGeometry | [virtual] |
| setProvideWorldInverses(bool flag) | Ogre::InstancedGeometry | [virtual] |
| setRenderingDistance(Real dist) | Ogre::InstancedGeometry | [virtual] |
| setRenderQueueGroup(uint8 queueID) | Ogre::InstancedGeometry | [virtual] |
| setVisible(bool visible) | Ogre::InstancedGeometry | [virtual] |
| splitGeometry(VertexData *vd, IndexData *id, SubMeshLodGeometryLink *targetGeomLink) | Ogre::InstancedGeometry | [protected] |
| SubMeshGeometryLookup typedef | Ogre::InstancedGeometry | |
| SubMeshLodGeometryLinkList typedef | Ogre::InstancedGeometry | |
| visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false) | Ogre::InstancedGeometry | |
| ~AllocatedObject() | Ogre::AllocatedObject< Alloc > | |
| ~InstancedGeometry() | Ogre::InstancedGeometry | [virtual] |