Alternative listener class for dealing with IntersectionSceneQuery. More...
#include <OgreSceneQuery.h>

Public Member Functions | |
| virtual | ~IntersectionSceneQueryListener () |
| virtual bool | queryResult (MovableObject *first, MovableObject *second)=0 |
| Called when 2 movable objects intersect one another. | |
| virtual bool | queryResult (MovableObject *movable, SceneQuery::WorldFragment *fragment)=0 |
| Called when a movable intersects a world fragment. | |
Alternative listener class for dealing with IntersectionSceneQuery.
Definition at line 460 of file OgreSceneQuery.h.
| virtual Ogre::IntersectionSceneQueryListener::~IntersectionSceneQueryListener | ( | ) | [virtual] |
Definition at line 463 of file OgreSceneQuery.h.
| virtual bool Ogre::IntersectionSceneQueryListener::queryResult | ( | MovableObject * | first, |
| MovableObject * | second | ||
| ) | [pure virtual] |
Called when 2 movable objects intersect one another.
Implemented in Ogre::IntersectionSceneQuery.
| virtual bool Ogre::IntersectionSceneQueryListener::queryResult | ( | MovableObject * | movable, |
| SceneQuery::WorldFragment * | fragment | ||
| ) | [pure virtual] |
Called when a movable intersects a world fragment.
Implemented in Ogre::IntersectionSceneQuery.
Copyright © 2012 Torus Knot Software Ltd

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Last modified Sun Sep 2 2012 07:27:38