| _calcTempSquareDist(const Vector3 &worldPos) | Ogre::Light | |
| _getAnimableValueNames(void) | Ogre::AnimableObject | [protected] |
| _getCreator(void) const | Ogre::MovableObject | [virtual] |
| _getFrustumClipVolumes(const Camera *const cam) const | Ogre::Light | [virtual] |
| _getManager(void) const | Ogre::MovableObject | [virtual] |
| _getNearClipVolume(const Camera *const cam) const | Ogre::Light | [virtual] |
| _getParentNodeFullTransform(void) const | Ogre::MovableObject | [virtual] |
| _notifyAttached(Node *parent, bool isTagPoint=false) | Ogre::Light | [virtual] |
| _notifyCreator(MovableObjectFactory *fact) | Ogre::MovableObject | [virtual] |
| _notifyCurrentCamera(Camera *cam) | Ogre::MovableObject | [virtual] |
| _notifyManager(SceneManager *man) | Ogre::MovableObject | [virtual] |
| _notifyMoved(void) | Ogre::Light | [virtual] |
| _updateRenderQueue(RenderQueue *queue) | Ogre::Light | [virtual] |
| addQueryFlags(uint32 flags) | Ogre::MovableObject | [virtual] |
| addVisibilityFlags(uint32 flags) | Ogre::MovableObject | [virtual] |
| AnimableDictionaryMap typedef | Ogre::AnimableObject | [protected] |
| AnimableObject() | Ogre::AnimableObject | |
| createAnimableDictionary(void) const | Ogre::AnimableObject | [protected] |
| createAnimableValue(const String &valueName) | Ogre::Light | [virtual] |
| extrudeBounds(AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const | Ogre::ShadowCaster | [protected, virtual] |
| extrudeVertices(const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | Ogre::ShadowCaster | [static] |
| generateShadowVolume(EdgeData *edgeData, const HardwareIndexBufferSharedPtr &indexBuffer, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags) | Ogre::ShadowCaster | [protected, virtual] |
| getAnimableDictionaryName(void) const | Ogre::Light | [protected, virtual] |
| getAnimableValueNames(void) const | Ogre::AnimableObject | |
| getAs4DVector(void) const | Ogre::Light | |
| getAttenuationConstant(void) const | Ogre::Light | |
| getAttenuationLinear(void) const | Ogre::Light | |
| getAttenuationQuadric(void) const | Ogre::Light | |
| getAttenuationRange(void) const | Ogre::Light | |
| getBoundingBox(void) const | Ogre::Light | [virtual] |
| getBoundingRadius(void) const | Ogre::Light | [virtual] |
| getCastShadows(void) const | Ogre::MovableObject | [virtual] |
| getCustomShadowCameraSetup(void) const | Ogre::Light | |
| getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const | Ogre::MovableObject | [virtual] |
| getDefaultQueryFlags() | Ogre::MovableObject | [static] |
| getDefaultVisibilityFlags() | Ogre::MovableObject | [static] |
| getDerivedDirection(void) const | Ogre::Light | |
| getDerivedPosition(void) const | Ogre::Light | |
| getDiffuseColour(void) const | Ogre::Light | |
| getDirection(void) const | Ogre::Light | |
| getEdgeList(void) | Ogre::MovableObject | [virtual] |
| getExtrusionDistance(const Vector3 &objectPos, const Light *light) const | Ogre::ShadowCaster | [protected] |
| getLightCapBounds(void) const | Ogre::MovableObject | [virtual] |
| getListener(void) const | Ogre::MovableObject | [virtual] |
| getMovableType(void) const | Ogre::Light | [virtual] |
| getName(void) const | Ogre::MovableObject | [virtual] |
| getParentNode(void) const | Ogre::MovableObject | [virtual] |
| getParentSceneNode(void) const | Ogre::MovableObject | [virtual] |
| getPointExtrusionDistance(const Light *l) const | Ogre::MovableObject | [virtual] |
| getPosition(void) const | Ogre::Light | |
| getPowerScale(void) const | Ogre::Light | |
| getQueryFlags(void) const | Ogre::MovableObject | [virtual] |
| getRenderingDistance(void) const | Ogre::MovableObject | [virtual] |
| getRenderQueueGroup(void) const | Ogre::MovableObject | [virtual] |
| getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDist, unsigned long flags=0) | Ogre::MovableObject | [virtual] |
| getSpecularColour(void) const | Ogre::Light | |
| getSpotlightFalloff(void) const | Ogre::Light | |
| getSpotlightInnerAngle(void) const | Ogre::Light | |
| getSpotlightOuterAngle(void) const | Ogre::Light | |
| getType(void) const | Ogre::Light | |
| getTypeFlags(void) const | Ogre::Light | [virtual] |
| getUserAny(void) const | Ogre::MovableObject | [virtual] |
| getUserObject(void) | Ogre::MovableObject | [virtual] |
| getVisibilityFlags(void) const | Ogre::MovableObject | [virtual] |
| getVisible(void) const | Ogre::MovableObject | [virtual] |
| getWorldBoundingBox(bool derive=false) const | Ogre::MovableObject | [virtual] |
| getWorldBoundingSphere(bool derive=false) const | Ogre::MovableObject | [virtual] |
| hasEdgeList(void) | Ogre::MovableObject | [virtual] |
| initialiseAnimableDictionary(StringVector &vec) const | Ogre::Light | [protected, virtual] |
| isAttached(void) const | Ogre::MovableObject | [virtual] |
| isInScene(void) const | Ogre::MovableObject | [virtual] |
| isVisible(void) const | Ogre::MovableObject | [virtual] |
| Light() | Ogre::Light | |
| Light(const String &name) | Ogre::Light | |
| LightTypes enum name | Ogre::Light | |
| LT_DIRECTIONAL enum value | Ogre::Light | |
| LT_POINT enum value | Ogre::Light | |
| LT_SPOTLIGHT enum value | Ogre::Light | |
| mAttenuationConst | Ogre::Light | [protected] |
| mAttenuationLinear | Ogre::Light | [protected] |
| mAttenuationQuad | Ogre::Light | [protected] |
| mBeyondFarDistance | Ogre::MovableObject | [protected] |
| mCastShadows | Ogre::MovableObject | [protected] |
| mCreator | Ogre::MovableObject | [protected] |
| mCustomShadowCameraSetup | Ogre::Light | [mutable, protected] |
| mDerivedDirection | Ogre::Light | [mutable, protected] |
| mDerivedPosition | Ogre::Light | [mutable, protected] |
| mDerivedTransformDirty | Ogre::Light | [mutable, protected] |
| mDiffuse | Ogre::Light | [protected] |
| mDirection | Ogre::Light | [protected] |
| mFrustumClipVolumes | Ogre::Light | [mutable, protected] |
| mLightList | Ogre::MovableObject | [mutable, protected] |
| mLightListUpdated | Ogre::MovableObject | [mutable, protected] |
| mLightType | Ogre::Light | [protected] |
| mListener | Ogre::MovableObject | [protected] |
| mManager | Ogre::MovableObject | [protected] |
| mName | Ogre::MovableObject | [protected] |
| mNearClipVolume | Ogre::Light | [mutable, protected] |
| MovableObject() | Ogre::MovableObject | |
| MovableObject(const String &name) | Ogre::MovableObject | |
| mParentIsTagPoint | Ogre::MovableObject | [protected] |
| mParentNode | Ogre::MovableObject | [protected] |
| mPosition | Ogre::Light | [protected] |
| mPowerScale | Ogre::Light | [protected] |
| mQueryFlags | Ogre::MovableObject | [protected] |
| mRange | Ogre::Light | [protected] |
| mRenderingDisabled | Ogre::MovableObject | [protected] |
| mRenderQueueID | Ogre::MovableObject | [protected] |
| mRenderQueueIDSet | Ogre::MovableObject | [protected] |
| msAnimableDictionary | Ogre::AnimableObject | [protected, static] |
| msDefaultQueryFlags | Ogre::MovableObject | [protected, static] |
| msDefaultVisibilityFlags | Ogre::MovableObject | [protected, static] |
| msMovableType | Ogre::Light | [protected, static] |
| mSpecular | Ogre::Light | [protected] |
| mSpotFalloff | Ogre::Light | [protected] |
| mSpotInner | Ogre::Light | [protected] |
| mSpotOuter | Ogre::Light | [protected] |
| mSquaredUpperDistance | Ogre::MovableObject | [protected] |
| mUpperDistance | Ogre::MovableObject | [protected] |
| mUserAny | Ogre::MovableObject | [protected] |
| mVisibilityFlags | Ogre::MovableObject | [protected] |
| mVisible | Ogre::MovableObject | [protected] |
| mWorldAABB | Ogre::MovableObject | [mutable, protected] |
| mWorldBoundingSphere | Ogre::MovableObject | [mutable, protected] |
| mWorldDarkCapBounds | Ogre::MovableObject | [mutable, protected] |
| queryLights(void) const | Ogre::MovableObject | [virtual] |
| removeQueryFlags(unsigned long flags) | Ogre::MovableObject | [virtual] |
| removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | [virtual] |
| resetCustomShadowCameraSetup(void) | Ogre::Light | |
| setAttenuation(Real range, Real constant, Real linear, Real quadratic) | Ogre::Light | |
| setCastShadows(bool enabled) | Ogre::MovableObject | |
| setCustomShadowCameraSetup(const ShadowCameraSetupPtr &customShadowSetup) | Ogre::Light | |
| setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | [static] |
| setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | [static] |
| setDiffuseColour(Real red, Real green, Real blue) | Ogre::Light | |
| setDiffuseColour(const ColourValue &colour) | Ogre::Light | |
| setDirection(Real x, Real y, Real z) | Ogre::Light | |
| setDirection(const Vector3 &vec) | Ogre::Light | |
| setListener(Listener *listener) | Ogre::MovableObject | [virtual] |
| setPosition(Real x, Real y, Real z) | Ogre::Light | |
| setPosition(const Vector3 &vec) | Ogre::Light | |
| setPowerScale(Real power) | Ogre::Light | |
| setQueryFlags(uint32 flags) | Ogre::MovableObject | [virtual] |
| setRenderingDistance(Real dist) | Ogre::MovableObject | [virtual] |
| setRenderQueueGroup(uint8 queueID) | Ogre::MovableObject | [virtual] |
| setSpecularColour(Real red, Real green, Real blue) | Ogre::Light | |
| setSpecularColour(const ColourValue &colour) | Ogre::Light | |
| setSpotlightFalloff(Real val) | Ogre::Light | |
| setSpotlightInnerAngle(const Radian &val) | Ogre::Light | |
| setSpotlightOuterAngle(const Radian &val) | Ogre::Light | |
| setSpotlightRange(const Radian &innerAngle, const Radian &outerAngle, Real falloff=1.0) | Ogre::Light | |
| setType(LightTypes type) | Ogre::Light | |
| setUserAny(const Any &anything) | Ogre::MovableObject | [virtual] |
| setUserObject(UserDefinedObject *obj) | Ogre::MovableObject | [virtual] |
| setVisibilityFlags(uint32 flags) | Ogre::MovableObject | [virtual] |
| setVisible(bool visible) | Ogre::Light | [virtual] |
| ShadowRenderableList typedef | Ogre::ShadowCaster | |
| ShadowRenderableListIterator typedef | Ogre::ShadowCaster | |
| tempSquareDist | Ogre::Light | |
| update(void) const | Ogre::Light | [protected, virtual] |
| updateEdgeListLightFacing(EdgeData *edgeData, const Vector4 &lightPos) | Ogre::ShadowCaster | [protected, virtual] |
| ~AnimableObject() | Ogre::AnimableObject | [virtual] |
| ~Light() | Ogre::Light | |
| ~MovableObject() | Ogre::MovableObject | [virtual] |
| ~ShadowCaster() | Ogre::ShadowCaster | [virtual] |