#include <OgreShadowCameraSetup.h>
Public Member Functions | |
| virtual void | getShadowCamera (const SceneManager *sm, const Camera *cam, const Viewport *vp, const Light *light, Camera *texCam) const =0 |
| Function to implement -- must set the shadow camera properties. | |
| virtual | ~ShadowCameraSetup () |
| Need virtual destructor in case subclasses use it. | |
Definition at line 63 of file OgreShadowCameraSetup.h.
| virtual Ogre::ShadowCameraSetup::~ShadowCameraSetup | ( | ) | [virtual] |
Need virtual destructor in case subclasses use it.
Definition at line 70 of file OgreShadowCameraSetup.h.
| virtual void Ogre::ShadowCameraSetup::getShadowCamera | ( | const SceneManager * | sm, | |
| const Camera * | cam, | |||
| const Viewport * | vp, | |||
| const Light * | light, | |||
| Camera * | texCam | |||
| ) | const [pure virtual] |
Function to implement -- must set the shadow camera properties.
Implemented in Ogre::DefaultShadowCameraSetup, Ogre::FocusedShadowCameraSetup, Ogre::LiSPSMShadowCameraSetup, and Ogre::PlaneOptimalShadowCameraSetup.
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Last modified Mon Jun 16 12:53:34 2008