00001 // $Id: worldview_collider_tool.hxx,v 1.3 2003/01/11 16:11:36 grumbel Exp $ 00002 // 00003 // Construo - A wire-frame construction gamee 00004 // Copyright (C) 2002 Ingo Ruhnke <grumbel@gmx.de> 00005 // 00006 // This program is free software; you can redistribute it and/or 00007 // modify it under the terms of the GNU General Public License 00008 // as published by the Free Software Foundation; either version 2 00009 // of the License, or (at your option) any later version. 00010 // 00011 // This program is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with this program; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00019 00020 #ifndef HEADER_CONSTRUO_WORLDVIEW_COLLIDER_TOOL_HXX 00021 #define HEADER_CONSTRUO_WORLDVIEW_COLLIDER_TOOL_HXX 00022 00023 #include "vector2d.hxx" 00024 #include "worldview_tool.hxx" 00025 00026 class Collider; 00027 00029 class WorldViewColliderTool : public WorldViewTool 00030 { 00031 private: 00032 bool creating_rect; 00033 Vector2d click_pos; 00034 00035 Collider* to_delete_collider; 00036 Collider* move_collider; 00037 00039 Collider* get_collider (const Vector2d&); 00040 public: 00041 WorldViewColliderTool (); 00042 ~WorldViewColliderTool (); 00043 00044 void draw_background (ZoomGraphicContext* gc); 00045 void draw_foreground (ZoomGraphicContext* gc); 00046 00047 void on_primary_button_press (int x, int y); 00048 void on_primary_button_release (int x, int y); 00049 00050 void on_secondary_button_press (int x, int y); 00051 void on_secondary_button_release (int x, int y); 00052 00053 void on_mouse_move (int x, int y, int of_x, int of_y); 00054 }; 00055 00056 #endif 00057 00058 /* EOF */