| add_particle(const Vector2d &arg_pos, const Vector2d &arg_velocity, float m, bool f=false) | ParticleFactory | |
| add_particle(const Particle &particle) | ParticleFactory | |
| begin() | ParticleFactory | [inline] |
| clear() | ParticleFactory | |
| CParticleIter typedef | ParticleFactory | |
| draw(ZoomGraphicContext *gc) | ParticleFactory | |
| end() | ParticleFactory | [inline] |
| lookup_particle(int id) | ParticleFactory | |
| ParticleFactory(World *) | ParticleFactory | |
| ParticleFactory(World *, lisp_object_t *cursor) | ParticleFactory | |
| ParticleFactory(World *, const ParticleFactory &) | ParticleFactory | |
| ParticleIter typedef | ParticleFactory | |
| remove_particle(Particle *) | ParticleFactory | |
| remove_particle(int id) | ParticleFactory | |
| size() | ParticleFactory | [inline] |
| update(float delta) | ParticleFactory | |
| write_lisp(FILE *out) | ParticleFactory |
1.3-rc3